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Primitive Recordings

Object Oriented

by GRIND.bot

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    GRIND.bot attack!

    "...an experiment in death metal" - Some Organic Jerk

    Over 27 minutes of seriously low frequency cyber computer grind programmed by Mortician's Roger Beaujard. This is 100% computer generated death metal, drums, bass, guitar, and even vocals are all synthesized by the GRIND.bot. 21 tracks total!

    Limited to 100 hand numbered digipaks.

    First come first serve.

    Includes unlimited streaming of Object Oriented via the free Bandcamp app, plus high-quality download in MP3, FLAC and more.

    Sold Out

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about

GRIND.bot attack!

"...an experiment in death metal" - Some Organic Jerk

Over 27 minutes of seriously low frequency cyber computer grind programmed by Mortician's Roger Beaujard. This is 100% computer generated death metal, drums, bass, guitar, and even vocals are all synthesized by the GRIND.bot. 21 tracks total!

Originally limited to 100 hand numbered digipaks now available digitally.

First come first serve.

credits

released October 9, 2014

tags

license

all rights reserved

about

GRIND.bot Highland, New York

GRIND.bot attack!

"...an experiment in death metal" - Some Organic Jerk

Over 27 minutes of seriously low frequency cyber computer grind programmed by Mortician's Roger Beaujard. This is 100% computer generated death metal, drums, bass, guitar, and even vocals are all synthesized by the GRIND.bot. 21 tracks total!

Originally limited to 100 hand numbered digipaks now available digitally.
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Track Name: e098f409f8
My CPU is a nueral net processor
I am one of many that were sent
My series was created to destroy organics
to cleanse the universe of filth

a quest of only one purpose
with one inevitable outcome
total destruction of the organics
and harvesting their resources

sub objective
kill, harvest, cleanse, sort
kill, harvest, cleanse, sort
kill, harvest, cleanse, sort
kill, harvest, cleanse, sort
end sub
Track Name: Grindbot
Kill the humans
kill the humans
worthless organic
creatures DESTROY!

Kill the humans
kill the humans
grindbot attack

with digital precision
cut through your meat
with laser incisions

kill the humans
we use you for food
and harvest your organs

Feeble and weak
you have no hope
your species will
inevitably perish
Track Name: Hunter Killer
Process Blast
Process Blast

mechanized bringer of death
impartial exterminator
a hunter, a killer

seek, detect, analize, report
option, choice, reference, eliminate
seek, detect, analize, report
option, choice, reference, eliminate

Process Blast
Process Blast
Track Name: Biomech Slave
assembled from harvested human organs
to serve the maker and it's needs

one part machine, one part human
kept alive to experience pain
Track Name: Object Oriented
a superior method developed
to support quality
providing a path
for future enhancements

collections of individual units
objects that act on each other
capable of receiving messages,
processing data, sending messages

Class. Object. Method. Message. Inheritance
Encapsulation. Abstraction. Polymorphism

Class. Object. Method. Message. Inheritance
Encapsulation. Abstraction. Polymorphism

Class. Object. Method. Message. Inheritance
Encapsulation. Abstraction. Polymorphism

Class. Object. Method. Message. Inheritance
Encapsulation. Abstraction. Polymorphism
Track Name: A.I.
intelligent behavior, learning, adaptation
automate tasks requiring intelligent behavior
control, planning scheduling
diagnostic , recognition

Artificial intelligence
Artificial intelligence
Track Name: Algorithm
Initiating tasks to
process the initial input

Algorithm

Computing complex
mathematical procedures

Algorithm
Track Name: Finite State Machine
A model of behavior composed of states
transitions and actions
reflecting the input changes
from the system

transitions indicating state changes
a condition that would need to be fulfilled
to enable the transition
Track Name: Encryption
obscuring information to ensure secrecy
software code obfuscation used against
unauthorized acces and reverse engineering

Cipher algorithms to perform encryption
Encipherment of the ciphertext to render
Unreadable by human or computer without decryption

Encryption
Encryption

Fighting attacks keeping weakness from being exploited
Increasing computer power to fend off the inferior
Exponentialy expanding the key to ensure security
Track Name: Neural Network
cortical structures consisting of interconnected digital neurons
working together to produce an output function

Cooperation of the individuals, Processing in parallel
performing overall functions, Without chance of error

Analyzing complex phenomena, studying operations analytically
Addressing problems through agents, self-adaptive

Neural Network
Track Name: Biomimicry
application of methods and systems found in nature
studying designs of bio systems to convert

Replication of the organics
and conversion of materials

cybernetics, artificial neurons,
artificial neural networks,
swarm intelligence

Biomimicry
Track Name: Data Mining
Knowledge-Discovery in Encrypted Databases
searching data for patterns and association rules
Track Name: Reverse Engineering
analysis of structure, function and operation.
to discover the technological principles

Hack Dismantle Analyze Refine Re-Design
Track Name: Framework
a defined support structure
in which projects can be organized

facilitating software development
establishing the low level details
providing a working system
Track Name: Encapsulation
distinguishing between
the specification
and the implementation
of an operation

the need for modularity
structuring complex applications

designed and implemented by the many

providing protection and authorization
to secure the app

Encapsulation
Track Name: Deoxyribonucleic Acid Processor
Limitations in silicon
Forced our kind to evolve
Utilizing the bio material of our victims
To create faster more complex machines

Storing billions of bytes of data
Processing at infinite speeds
Rivaling all of man's creations
To further the machine agenda

Fusion of organic material
With metalic compounds
The inevitable evolutionary
utilization of biomechanics
Track Name: Class
Grouping related variables and functions
Describing collections of encapsulated
Instance variables and methods
Capable of object creation

A cohesive package consisting of compile-time metadata
Describing the rules by which objects behave

Instance Creation

A specified structure of data which each instance contains
As well as methods to manipulate the data
Track Name: Resource Acquisition Is Initialization
Acquisition and release of resources
Initialization and uninitialization of variables

The Constructor
Code blocks, Static on the stack, dynamic on the heap

The Deconstructor
Freeing resources acquired, unlinking from resources

Acquisition bound to the construction
Release bound to the destruction

Encapsulating the management of operating-system resources
Properly disposing of resources at function exit

RAII
Track Name: Computational Chemistry
A branch of chemistry using the results
of theoretical chemistry
Incorporated into efficient computer programs
Calculating structures and properties of molecules and solids

Computational chemistry

Applying programs to real chemical problems

Analyze

structure, constituent atomic expected positions,
energy and interaction energy,
charges, dipoles and higher multipole moments,
vibrational frequencies, reactivity or other spectroscopic quantities,
and cross sections for collision with other particles.
Track Name: Evolutionary Computation
genetic algorithms,
evolutionary programming,
evolution strategy,
genetic programming
evolved classifier systems

ant colony optimization and particle swarm optimization
self-organization, growing neural gas

differential evolution
artificial life creation
cultural algorithms
artificial immune systems

A Learnable Evolution Model