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Primitive Recordings

Object Oriented

by GRIND.bot

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  • Limited to 100 Hand Numbered Digipak Edition
    Compact Disc (CD) + Digital Album

    GRIND.bot attack!

    "...an experiment in death metal" - Some Organic Jerk

    Over 27 minutes of seriously low frequency cyber computer grind programmed by Mortician's Roger Beaujard. This is 100% computer generated death metal, drums, bass, guitar, and even vocals are all synthesized by the GRIND.bot. 21 tracks total!

    Limited to 100 hand numbered digipaks.

    First come first serve.

    Includes unlimited streaming of Object Oriented via the free Bandcamp app, plus high-quality download in MP3, FLAC and more.

    Sold Out

1.
e098f409f8 01:03
My CPU is a nueral net processor I am one of many that were sent My series was created to destroy organics to cleanse the universe of filth a quest of only one purpose with one inevitable outcome total destruction of the organics and harvesting their resources sub objective kill, harvest, cleanse, sort kill, harvest, cleanse, sort kill, harvest, cleanse, sort kill, harvest, cleanse, sort end sub
2.
Grindbot 01:08
Kill the humans kill the humans worthless organic creatures DESTROY! Kill the humans kill the humans grindbot attack with digital precision cut through your meat with laser incisions kill the humans we use you for food and harvest your organs Feeble and weak you have no hope your species will inevitably perish
3.
Process Blast Process Blast mechanized bringer of death impartial exterminator a hunter, a killer seek, detect, analize, report option, choice, reference, eliminate seek, detect, analize, report option, choice, reference, eliminate Process Blast Process Blast
4.
assembled from harvested human organs to serve the maker and it's needs one part machine, one part human kept alive to experience pain
5.
a superior method developed to support quality providing a path for future enhancements collections of individual units objects that act on each other capable of receiving messages, processing data, sending messages Class. Object. Method. Message. Inheritance Encapsulation. Abstraction. Polymorphism Class. Object. Method. Message. Inheritance Encapsulation. Abstraction. Polymorphism Class. Object. Method. Message. Inheritance Encapsulation. Abstraction. Polymorphism Class. Object. Method. Message. Inheritance Encapsulation. Abstraction. Polymorphism
6.
Binary 00:46
7.
A.I. 01:16
intelligent behavior, learning, adaptation automate tasks requiring intelligent behavior control, planning scheduling diagnostic , recognition Artificial intelligence Artificial intelligence
8.
Algorithm 01:20
Initiating tasks to process the initial input Algorithm Computing complex mathematical procedures Algorithm
9.
A model of behavior composed of states transitions and actions reflecting the input changes from the system transitions indicating state changes a condition that would need to be fulfilled to enable the transition
10.
Encryption 01:32
obscuring information to ensure secrecy software code obfuscation used against unauthorized acces and reverse engineering Cipher algorithms to perform encryption Encipherment of the ciphertext to render Unreadable by human or computer without decryption Encryption Encryption Fighting attacks keeping weakness from being exploited Increasing computer power to fend off the inferior Exponentialy expanding the key to ensure security
11.
cortical structures consisting of interconnected digital neurons working together to produce an output function Cooperation of the individuals, Processing in parallel performing overall functions, Without chance of error Analyzing complex phenomena, studying operations analytically Addressing problems through agents, self-adaptive Neural Network
12.
Biomimicry 01:22
application of methods and systems found in nature studying designs of bio systems to convert Replication of the organics and conversion of materials cybernetics, artificial neurons, artificial neural networks, swarm intelligence Biomimicry
13.
Data Mining 01:03
Knowledge-Discovery in Encrypted Databases searching data for patterns and association rules
14.
analysis of structure, function and operation. to discover the technological principles Hack Dismantle Analyze Refine Re-Design
15.
Framework 01:23
a defined support structure in which projects can be organized facilitating software development establishing the low level details providing a working system
16.
distinguishing between the specification and the implementation of an operation the need for modularity structuring complex applications designed and implemented by the many providing protection and authorization to secure the app Encapsulation
17.
Limitations in silicon Forced our kind to evolve Utilizing the bio material of our victims To create faster more complex machines Storing billions of bytes of data Processing at infinite speeds Rivaling all of man's creations To further the machine agenda Fusion of organic material With metalic compounds The inevitable evolutionary utilization of biomechanics
18.
Class 00:55
Grouping related variables and functions Describing collections of encapsulated Instance variables and methods Capable of object creation A cohesive package consisting of compile-time metadata Describing the rules by which objects behave Instance Creation A specified structure of data which each instance contains As well as methods to manipulate the data
19.
Acquisition and release of resources Initialization and uninitialization of variables The Constructor Code blocks, Static on the stack, dynamic on the heap The Deconstructor Freeing resources acquired, unlinking from resources Acquisition bound to the construction Release bound to the destruction Encapsulating the management of operating-system resources Properly disposing of resources at function exit RAII
20.
A branch of chemistry using the results of theoretical chemistry Incorporated into efficient computer programs Calculating structures and properties of molecules and solids Computational chemistry Applying programs to real chemical problems Analyze structure, constituent atomic expected positions, energy and interaction energy, charges, dipoles and higher multipole moments, vibrational frequencies, reactivity or other spectroscopic quantities, and cross sections for collision with other particles.
21.
genetic algorithms, evolutionary programming, evolution strategy, genetic programming evolved classifier systems ant colony optimization and particle swarm optimization self-organization, growing neural gas differential evolution artificial life creation cultural algorithms artificial immune systems A Learnable Evolution Model

about

GRIND.bot attack!

"...an experiment in death metal" - Some Organic Jerk

Over 27 minutes of seriously low frequency cyber computer grind programmed by Mortician's Roger Beaujard. This is 100% computer generated death metal, drums, bass, guitar, and even vocals are all synthesized by the GRIND.bot. 21 tracks total!

Originally limited to 100 hand numbered digipaks now available digitally.

First come first serve.

credits

released October 9, 2014

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all rights reserved

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about

GRIND.bot Highland, New York

GRIND.bot attack!

"...an experiment in death metal" - Some Organic Jerk

Over 27 minutes of seriously low frequency cyber computer grind programmed by Mortician's Roger Beaujard. This is 100% computer generated death metal, drums, bass, guitar, and even vocals are all synthesized by the GRIND.bot. 21 tracks total!

Originally limited to 100 hand numbered digipaks now available digitally.
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